#ifndef FBGameData_h
#define FBGameData_h

#include <QList>
#include "ssjjCore/zx/zxlevels.h"


class FBGameData
{
public:
	static const QList<DifficultyMode>& getDifficultyModes(int type);

	static const QList<ZXLevel>& getLevels();

private:
	static QList<ZXLevel> initializeLevels();
};

#endif /* FBGameData_h */